Last summer, true to tradition, the DICE audio team recorded similar sounds when coming across an electricity pole during a hike in a Stockholm nature reserve. Using the recent release of Battlefront II’s The Rise of Skywalker content and the earlier addition of the Clone Wars era planet Felucia as examples, we’re aiming to give you an idea of this underlying creation process.Ĭreating Weapon Sounds for The Rise of Skywalker UpdateĪ callback to methods of old brought life to some of our most recent additions for our The Rise of Skywalker Update.īack in the seventies, the sound designers of the original films recorded the blaster sounds used in Star Wars by hitting the wires securing a radio transmission tower.
Often, to meet the unique additions and requirements of the interactive environments presented, the audio team needs to create – or recreate – a sound from scratch. Honoring this legacy in Star Wars™ Battlefront™ II was key for the game’s release, and has been an ongoing effort throughout the two-plus years of content updates.Īdopting existing sounds from the Lucasfilm archives is, of course, at the foundation, but there are many creative methods an audio designer needs to utilize in transferring the soundscape of Star Wars into a video game. It’s not only the iconic scores, it’s just as much the sounds of a firing blaster, an igniting lightsaber, and a roaring TIE fighter that are firmly embedded in pop-culture’s collective hive-mind. This principle is epitomized by one of the richest and most recognizable audio libraries in entertainment history – that of Star Wars™.
“Sound is 50 percent of the movie-going experience.” OVERVIEW CAMPAIGN ROADMAP HEROES MULTIPLAYER PROGRESSION HEROES MAPS & LOCATIONS GAME MODES REINFORCEMENTS CLASSES VEHICLES News Forums OVERVIEW CAMPAIGN ROADMAP HEROES MULTIPLAYER PROGRESSION HEROES MAPS & LOCATIONS GAME MODES REINFORCEMENTS CLASSES VEHICLES News Forums Making the Sounds of Star Wars™ Battlefront™ II How DICE’s audio team created the sounds of The Rise of Skywalker and Felucia in Star Wars Battlefront II. Making the Sounds of Star Wars™ Battlefront™ II Star Wars: Jedi Fallen Order™ Star Wars Battlefront II Star Wars Galaxy of Heroes